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authorBen Sima <ben@bsima.me>2025-01-06 16:22:23 -0500
committerBen Sima <ben@bsima.me>2025-01-06 16:22:23 -0500
commitd2edf150cf2c876971383a4a484f289ce7e7f680 (patch)
tree1cd30c0efe2afa2f0d1ca935738fac22d5687659 /Biz/Storybook.py
parentd9fb7a85c920c9332fba34087fe8527d140b65f0 (diff)
Remove Python main idiom and add coding conventions to README.md
I realized I don't need this stupid `__main__` convention anymore because my build system always calls Python programs like `python -m main`, so I just need to have a function named `main()`. I also started adding some general coding conventions to the README and fixed a typo.
Diffstat (limited to 'Biz/Storybook.py')
-rwxr-xr-xBiz/Storybook.py4
1 files changed, 0 insertions, 4 deletions
diff --git a/Biz/Storybook.py b/Biz/Storybook.py
index 0c96ee7..f151394 100755
--- a/Biz/Storybook.py
+++ b/Biz/Storybook.py
@@ -718,7 +718,3 @@ class Generate(ludic.web.Endpoint[StoryInputs]):
hx_trigger="submit",
),
)
-
-
-if __name__ == "__main__":
- main()