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author | Ben Sima <ben@bsima.me> | 2025-01-06 16:22:23 -0500 |
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committer | Ben Sima <ben@bsima.me> | 2025-01-06 16:22:23 -0500 |
commit | d2edf150cf2c876971383a4a484f289ce7e7f680 (patch) | |
tree | 1cd30c0efe2afa2f0d1ca935738fac22d5687659 /Biz/Storybook.py | |
parent | d9fb7a85c920c9332fba34087fe8527d140b65f0 (diff) |
Remove Python main idiom and add coding conventions to README.md
I realized I don't need this stupid `__main__` convention anymore because my
build system always calls Python programs like `python -m main`, so I just need
to have a function named `main()`. I also started adding some general coding
conventions to the README and fixed a typo.
Diffstat (limited to 'Biz/Storybook.py')
-rwxr-xr-x | Biz/Storybook.py | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/Biz/Storybook.py b/Biz/Storybook.py index 0c96ee7..f151394 100755 --- a/Biz/Storybook.py +++ b/Biz/Storybook.py @@ -718,7 +718,3 @@ class Generate(ludic.web.Endpoint[StoryInputs]): hx_trigger="submit", ), ) - - -if __name__ == "__main__": - main() |